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Metroid Dread Dairon Speed Block

Welcome to IGN's walkthrough for Metroid Dread. This page features information on your third exploration of the Dairon Region, including how to locate the Central Unit, defeat the fourth Yellowish E.M.Chiliad.I. Robot, and get the Speed Booster upgrade.

Now that you've arrived back in Dairon, you're poised to finally be able to reach the Key Unit of measurement hither and end the yellow EMMI-iv'south reign of terror.

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Accomplish the Central Unit

Video Guide: Getting the Speed Booster

Head through the watery room to the right of the shuttle and advisedly shoot away all the centipedes moving along the water before rolling through and counter attacking the floating creature at the cease of the tunnel.

In one case in the EMMI Zone again, you lot'll start off in a very bad spot - the EMMI will probably already be lurking nearby, and directly below you is a submerged portion of the room. While the EMMI will be somewhat slowed by the water, you will be hindered even more, and will have to quickly make apply of your Phantom Cloak to grab onto whatsoever ceiling magnet track you can to evade detection - or move to the correct to find a minor alcove to hibernate in.

One time yous accept a scrap of animate room, carefully utilize the side magnet runway to get out of the h2o and hug the right side to find a long shaft going up. The exit won't be at the summit - only a billowy mine volition be, so instead y'all have some other choices.

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The quickest way to process is sliding to the left of the shaft and dashing beyond the large gap to a pressure level plate shutter - simply this method leaves you wide open to detection, even if the next door is just to the left.

If you desire to play it safer, head upward the shaft on the right until you lot tin slide into the side by side crawlspace on the left platform to find an area to hide in while the EMMI passes by, and then keep going left to use the far left magnetic runway wall to advisedly climb down towards the next room.

The good news is this side by side room is the concluding you'll have to sneak through -- but it'south a big i. Y'all'll desire to make information technology all the manner to the top correct of this large surface area, and it involves taking 1 of three paths to the far left to climb up to the next level. There's nothing in the way of magnet rails or alcoves to hide in anywhere here, so you'll want to move very slowly to avoid giving EMMI your location to come inspect, or apply Phantom Cloak as much as possible (even at the cost of health) to become to the other side. Don't be afraid to drop back down a level if it means getting out of the EMMI'due south mode, every bit you don't want to risk bumping into it.

On the side by side chief platform, the hall ends on the right with a sealed door, then keep sticking to the left and brand your way up through the gap at the peak to make a mad dash for the opening on the far right. In that location's simply a few ways the EMMI tin can hop upwards to reach yous here, so hopefully you have enough distance to not be there when it begins searching.

You'll finally be at Dairon's Central Unit now, and like you've come to expect, yous need only dodge lasers and shoot the armored brain until its armor falls. There's only one regular turret simply 3 band lasers hither, which isn't and so bad when yous realize you tin explode the rings with charged shots to get wellness and missiles back. Take you time, and line up yous shots to defeat the Central Unit, and gain the Omega Cannon once again.

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Render to the previous room, and retrieve to find a nice long hallway with a backstairs escape as y'all wait for the EMMI to notice you. Thankfully, even with its increased speed, it will slow downward to stalk you as you fire off your Omega Stream to shatter its faceplate.

Get some extra distance on the robot one time its stunned, and find a new hall to ready your cannon for a terminal strike at its head.

Defeating the Yellow EMMI-iv will give y'all its power, the Speed Booster!

This upgrade allows y'all to build up speed when running on a apartment surface to suspension through Speed Blocks and carve new paths. You lot'll also exist able to crouch down to temporarily preserve the momentum, and rocket yourself upwards to accomplish new heights or break other barriers!

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Requite it a examination run by moving to the far left side of the room on the platform under the entrance to the Fundamental Unit, and activate the Speed Booster while running right to smash through a serial of Speed Heave Blocks. Continue the momentum going as yous crash through the side by side room and jump across the short gap to create an go out out of the EMMI Zone leading right.


Free energy Role Tank Upgrade:
As you ram through the Speed Blocks in the EMMI Zone, don't forget to return to the very first barrier yous tore downwards - you'll besides have unlocked access to an Energy Function hiding in a small alcove above the Speed Blocks!

Exiting the EMMI Zone will lead you to a room with diverse creatures, a turret robot, and an Ammo Recharge Station. There's also a small hole blocked past Speed Blocks, but you lot tin can't exactly go a running start into them, and so head through to the adjacent tall room and ignore the green door and Missile Tank as you head up and Morph Ball Bomb the pigsty on the left to re-enter the other part of the at present EMMI-free Zone.

Achieve the Yellowish Teleportal

You'll exist in a long hallway under the main EMMI Zone, and you may have an idea of what to do hither now. Continue running and actuate the Speed Booster, dashing past the mines, simply cease and crouch before yous hitting the wall. Jump and tilt the control stick up to launch yourself upwards and through several Speed Block barriers until you hitting the meridian of the EMMI Zone.

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Energy Tank Upgrade:
Like before, the procedure of breaking apart all the Speed Blocks here will uncover an upgrade - you just need to autumn down the pit you lot just opened up a scrap and await on the left side for an uncovered Free energy Tank.


Missile Tank Upgrade:
While y'all're here in this part of the EMMI Zone, make your way to the room on the heart left of this large part of the zone, and caput over the magnet rails through some other small door along the bottom left.

This led to a dead stop earlier, but at present y'all tin detect a long hallway with Speed Blocks along the far right wall - so dash past the billowy mine to striking the wall and uncover the Missile Tank beyond.

Back where yous busted upwardly a path by diving up the chute to break Speed Blocks, head right through the door next to where yous rammed into the ceiling for another cleared EMMI room, and await for a long path on the acme level with Speed Blocks in your way to smash through a bunc hfo sections running right.


Energy Part Tank Upgrade:
After bashing downwards both sets of Speed Blocks, you may detect the surface area blinking on the map. Fire some missiles up on the ceiling of this area until you uncover a Missile Block, and a Bomb Block to a higher place it. You'll need to exist quick here for a philharmonic action: Fire a missile at the first block, then turn into a morph ball and bound, triggering a bomb in mid jump. Jump again once you land to have the flop detonate and propel you further, letting you plant a second bomb against the block. Do this quick enough, and a path to a ledge will open up for you to crawl into and go the Energy Function, and you lot can keep rolling left to fall back down.

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Moving into the side by side room on the correct, you can spy another Speed Cake on the top right department that you lot tin can leap into by running on the nearby platform (in one case cleared of enemies). However, it only leads to an lift room blocked by a big gate with a blueish calorie-free, and then instead take the door below down to the Salvage Station.

Moving correct from the Save Station into the first Dairon room, and get some speed running past the Energy Recharge Station before crouching downwardly in the middle of the room -- then rocket upward to create a path to the elevation floor, and the Yellowish Teleportal back to Artaria.


Missile Tank Upgrade:
Immigration the path up through the meridian of the room using the Speed Booster jump volition as well reveal a Missile Tank that's yours to take on the way to the Yellow Teleportal.

Now yous'll finally be able to render to Artaria and more than fully explore information technology thank you to your new abilities, which means a lot of new tanks to find, and a new beam to add to your arsenal.

Up Side by side: Artaria - Obtain the Grapple Axle

In This Wiki Guide

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Metroid Dread Dairon Speed Block,

Source: https://www.ign.com/wikis/metroid-dread/Dairon_-_Obtain_the_Speed_Booster

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